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Guillermo García-Delgado Álvarez
2D and 3D artist
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Graphic Design & UI
Illustration
3D
Concept Art
Videogames degree final proyect summary: Virtual Fashion
"Fátima" character concept and design workflow
Machines Props Concept Art
Lycoris radiata Shinigami
Classic rpg archetypes redisigned.
Landscape concept art and lightning study
Tio Pepe Bottle Redesign
Pokémon Trainer Concept Art
Pegasus Invocation artwork process
Character design process
"Hexagon" building light study.
3D Helmet Nº4: Flyer
3D Helmet Nº3: Runner
3D Helmet Nº2: Charmer
3D Helmet Nº1: Tracker
Hit on the Beat (Beta Stage) concepts, character design, UI, gameplay, VFX, etc.
Fantasy Tiger artwork process
3D poster Vanity Parfum
"Ready to jump" girl character concept
Faces study
Arcane Vi and Caitlyn fan art
Woman with a gun character design.
Night girl concept art.
Demon child concept art.
Matepainting artwork workflow
Little fantasy creature.
Dream beach concept art.
Elf woman concept.
Crush Crush Match UI
Mutant girl concept art.
Surrealism style torso.
Cursed Skull concept art.
Crying girl concept art.
One eye, two gazes.
Cyborg concept.
Crying galaxy girl concept.
"GameGen5" event poster and streaming interface design.
Lady Apocalypse
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